
Race. Lose. Come back dangerous.
An arcade party racer where the winner edits the track and everyone else arms their cars for revenge.
The rule that changes everything
Winning gives you the track. Losing gives you power.
After every race, the winner gets the editor and edits the track. Everyone else heads to the garage and drafts one power out of three. The next start pits a meaner track against increasingly armed cars.
- The winner raises, carves and packs the track with traps
- Everyone else picks a power and prepares their revenge
Play it your way
One screen or many. Local or online.
Up to 16 players with keyboard or controllers, in split-screen or one shared top-down view that keeps the whole group on the same screen.
Pick the setup your group actually has, and start racing.

No race stays the same
Build the track. Arm your car. Take revenge.
01 — The winner edits the track
Raise and carve the terrain, reroute the track, resize the map, and drop in jumps, boosts, walls and traps wherever they will do the most damage.
02 — Everyone else arms up
Finish anywhere but first and you draft one power out of three. Equip your car and get ready for the rematch.
03 — Run the revenge lap
Cannon, Hook, Jammer, Brick Wall, mines, oil slicks, shockwaves and homing missiles. Nothing here is fair. That is the whole idea.
The road trip
From Atacama
to Antarctica
Fourteen biomes down the full length of Chile — deserts, volcanoes, rainforests, fjords and one very cold finish line. Each with its own weather, wildlife and music.
A whole country to lose control in. Step into any landscape.
The arsenal
Pick your way to ruin the race.
Arm your car or turn the track into a trap. Explore every power in action and the pieces you can put in everyone's way.
Active power
Nitro
A burst of speed that sends you flying forward.